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Programme 2: Games in the classroom

Average: 4.1 (10 votes)

In this programme we hear some examples of games, including a kind of bingo game for vocabulary revision, a version of ‘Who am I?' with only ‘yes/no’ answers, a spelling game called ‘last letter/first letter', a team game with a paper ball for young children, and ‘Alibi’ where the whole class are the detectives! 

Teachers say that playing games in the classroom introduces a bit of competition and fun and a welcome change of pace during your lesson. Below are some of key ideas to come from the programme:

  • When students focus on the game they are much less shy about using their English.
  • A game can be an excellent way of revising vocabulary or question forms and grammar, or even spelling.
  • In big classes putting students into competing teams is a very good strategy.
  • We can adapt games to fit what we are teaching, and of course the age and English level of our students.
  • We don’t need special resources for successful games! However, for every activity in this programme, the teacher needs to prepare and plan in advance, and to give very clear instructions and examples.
  • Timing is also important; teachers say “don’t let the game run away with you!”

Download the teacher support worksheet below to help you think about how you can integrate games into your classroom.